#include <algorithm>
#include <string>
#include "DeviceCompositeCodec.h"
Go to the source code of this file.
◆ GPUGENIE_CODEC_SERIAL_MAX_UNCOMPR_LENGTH
#define GPUGENIE_CODEC_SERIAL_MAX_UNCOMPR_LENGTH |
Value: GPUGENIE_CODEC_VARINT_THREADBLOCK_SIZE)
#define GPUGENIE_CODEC_VARINT_THREAD_LOAD
Definition at line 17 of file DeviceSerialCodec.h.
◆ GPUGENIE_CODEC_SERIAL_THREAD_LOAD
#define GPUGENIE_CODEC_SERIAL_THREAD_LOAD (4) |
◆ GPUGENIE_CODEC_SERIAL_THREADBLOCK_SIZE
#define GPUGENIE_CODEC_SERIAL_THREADBLOCK_SIZE (256) |